Eu4 ideal army composition.

Go to eu4 r/eu4 • by PeppyHare66. What is your preferred army composition? I've heard that it's better to have a greater cavalry to infantry ratio at the beginning of the game than the late game. By the time I gwt to the 16th century I use 16/4/10 as my template This thread is archived ...

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Robot armies could soon account for up to one third of all vehicles currently in service. Learn about robot armies and robot army development. Advertisement "The Terminator" showed...How Army Composition Works. The combat width tooltip in Europa Universalis 4. There are quite a few things to consider when forming an army. In Europa Universalis 4, armies work as two ranks of units - a frontline and a backline. Infantry and cavalry can attack from the frontline while artillery can fire from either the frontline or the backline.Importance of Artillery. There's a couple of main factors in combat in Victoria II. First of all, artillery is very powerful in terms of damage, but is easier to kill than infantry. So you want as much artillery as possible in a stack, while having an equal number of units in the front line of battle so your artillery is not exposed.Europa Universalis IV > Guides > basil664's Guides. 300 ratings. Army Composition Through Early to Mid Game. By basil664. This guide will teach you about …

Go to eu4 r/eu4 • by ... Army composition is extremely important. If you have too many cannons and not enough infantry, your cannons will be slaughtered. On the other hand, if you don't have enough cannons, your enemy will outgun you. ... Ideal (late game) will be combat width number of infantry and cannons, and 4 cavalry.I'm a new player and I was just wondering about the ideal army compositions,, especially for Russia if it's nation specific ... This spreadsheet have good army composition and can direct you to more in-depth guide: ... r/eu4. r/eu4. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by ...A transport stack with many ships as your standard army composition (i.e. my standard stack in late game is 25-6-25 so i make a 56 transport stack plus 10-20 heavies for escort) a hundred galleys parked right before gibaltair if you're playing in mediterran, same for the baltic

Swap some cavalry for cannons. You dont really need more than 2 cavalry per stack until late game unless you have cavalry bonuses from ideas. My rule of thumb is to check your combat width (tech tab) and use that as a minimum amount of infantry+cavalry. Then i add half as many cannons as that front line is wide.

Guys please advise me army composition for Russia(18th miltech+defensive ideas) This thread is archived New comments cannot be posted and votes cannot be cast comments sorted by Best Top New Controversial Q&A StockBoy829 Grand Duke • ... r/eu4 • I recommend for more players to play outside of Europe its one of the biggest traps in the game ...Want to know hwo to get Army scholarships for medical school? Visit Discovery Fit & Health to learn how to get Army scholarships for medical school. Advertisement Deciding to atten...What is the ideal army composition for an eastern tech nation and how does it change over time? I'm playing Commonwealth in 1524 and I'm used to only having 2-6 units of cavalry in my stacks but I'm assuming eastern tech should have more. Right now I'm using stacks of 16 infantry with 10 cavalry. I'm at mil tech 10 with 25 combat width.Ideal Army composition for Russia? I'm playing Extended Timeline, using 50.000-men stacks, on the 2010s.We would like to show you a description here but the site won’t allow us.

Balanced Army Composition: Ensure that your army has a good balance of infantry, cavalry, and artillery (once available). This will make your forces more effective in various combat scenarios. ... What are The Best Idea Groups for Denmark in EU4? In Europa Universalis IV, Denmark’s strategic position and unique circumstances make …

Edit: So from what I read the ideal composition should be 16 inf, 4 cav, 20 arty. 4 cavalry because more is useless, infantry to fill the numbers and 20 artillery because you have to have the same number of arty and frontline units for balanced damage and morale. Archived post. New comments cannot be posted and votes cannot be cast. 5. 24 Share.

Europa Universalis IV > Guides > basil664's Guides. 300 ratings. Army Composition Through Early to Mid Game. By basil664. This guide will teach you about …Recruiting w/e banner they throw you at and use the excess ones at looting/carpet siege/colony native uprising. Of course, if you don't spend time genociding and developing the Manchu culture area growing your banner population as Confucian Qing, your banner sizes won't grow between the banner idea unlock and the 50% banner age ability in Age ...Ideal army composition and unit types in eu4 - Sheet 1 - Ideal army composition for every tech Mil - Studocu Skip to document Anton de Kom Universiteit van Suriname University of Chittagong Universiteti i New York-ut në Tiranë L.N.Gumilyov Eurasian National University Beijing Normal University Kenyatta UniversityOptimal cavalry is theoretically 2/4/6 depending on cavalry flanking range, but you're generally better off to cut them once full combat width fights start becoming a regular thing. Artillery is mostly a siege thing before tech 16. Don't get more than you need for that goal. 2. Nabelnoob.Im currently playing as Russia and Im wondering how I should organize my massive military. I know of the spreadsheet except it recommends over 60 regiments per army, and most of my land can barely support 30. Should I keep that ratio and reduce...

Thanks for the replies everyone. Can't say I'm certain what composition I'm more comfortable with. I liked the 3/1/2 because of the aforementioned carpet sieging as well as the plentiful number of infantry compared to cavalry; I tend to be quite paranoid about running the risk of having too few infantry to support my cavalry after particularly heavy battles, and I also often like to construct ...Horde army compositions. goodwill5000. Dec 9, 2020. Jump to latest Follow Reply. Hey, first time posting here in a while. I just started playing as Oirat and have formed Yuan and I'm on military tech ten.If the supply limit is less than the ideal army composition, split up your armies and just recombine them when you are going to engage another army, or an army is about to engage you. You don't want to take a lot of attrition. ... ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio.Whatever template you use with other countries just add loads of cav to that. 1. kerdead. • 2 yr. ago. Depends on your cav/inf ratio, you should follow that with a bit more inf (since if you lose your inf you will get a tactics penalty) and full backrow of cannons. 1.Also, the "ideal" army has full combat-width cannons as soon as they are invented. Sure, they do crap damage until around mil16, but any damage is more than 0 when we're talking about the ideal composition. Also, artillery don't "outdamage" infantry until mil25 from the backrow, but that obviously shouldn't stop you from having a full backrow ...

Since EU3 I've always been bad at figuring out exactly what sort of army compositions I should use. I started visiting this forum after I got EU4 and I've seen several helpful posts and discussions on this sub-reddit explaining optimal army composition and formations. If I've understood the mechanics correctly, the ideal is:

I've always wondered which composition of my army would be optimal. Most of the time I used 2:1:1 or 3:1:2, but have never been really certain if this was optimal. You surely know the wiki-charts showing how unit-pips increase for each tech-group and that there are several steps shifting the effectiveness of units from infantry to cavalry and back.Military Innovations and Army Composition. ... What are The Best Idea Groups for Poland in EU4? Choosing the right idea groups in Europa Universalis IV can significantly impact your nation’s success. For Poland, which has a unique position in Europe and specific strengths and challenges, selecting idea groups that bolster its …I'd describe my EU experience level the same way you do yours, so/but grain of salt: I find I'm not good enough to enjoy the endless 1.5 nations vs 3 nations wars that my playstyle apparently causes on very hard. It's the arbitrary difficulty opinion malus that seems to result in the ai focusing to lock me out diplomatically from expanding, as soon as it can.Ideal army composition (for the same countries :P): CW-4 in infantry | 4 Cavalry | 4-6 Artillery (only 6 if you are shitting gold) Now we are entering the lategame. By this time you should have finished sorting out your trade and dominated your node and gotten some others to flow in there (by colonization or conquest), and have the money for a ...Combat width is the maximum amount of units that can participate in one combat "row" at one time. So in your example of 24 combat width you can have 24 units in the front line and 24 units in the back line. The game will automatically fill your frontline with infantry and cavalry and your backline with artillery.Aug 6, 2020 @ 6:38am. "This video explains the best EU4 Army Composition by Century starting from your 1444 army to the 1821 end date, with an army reform every 50 years or so. If you'd like to find out …5. sacrich_cc. • 4 yr. ago. As everything with EU it's pretty complicated, here's a doc telling you the optimal comp for every tech. 3. BaronWalrus1. • 4 yr. ago. Build a combat width stack with 2 or 4 cavalry depending on your economy give it 3 artillery as well so you can barrage capital forts. The rest of your FL can be saved for ...You split the armies in half when they aren't fighting battles. Two stacks of 20/0/20 on adjacent provinces will usually not suffer attrition. Reply. C2troy4 • 1 yr. ago. This is exampling if the combat width was 40 then, right? 40 inf + 40 artillery split in to two 20/0/20 stacks, staying near eachother and combining for battles?This was the case earlier, but it's more important now, and also applies to the backline. I don't know the exact number if reserves, but having 2 or 3 units more than combat width (for each army) should be fine. TL;DR Try combat width / 2, +2. That much frontline and backline. 4 CAV per army is fine, I wouldn't go over that, and I really like CAV.

Qing army composition (non horde) I can't seem to find any good info on what army composition to use for a non horde qing. I formed it from Korea so I only have 50% cavalry to infantry ratio and I've never played an eastern nation with cab bonuses before so I'd like any advice. Assuming you took qing ideas it should be whatever cav you ...

A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Members Online • Pagan_faust . Army composition as horde Advice Wanted Hey! So I was playing as the Golden Horde 1520 going for the achievement that you get by forming the mongol empire before absolutism but I ...

Your army composition can't be the problem. 12/2/6 is good enough. What army composition is best depends entirely on the situation. ... Ideal army composition and unit types in eu4. This can be easily found by going to The /r/eu4 Imperial Council - Weekly help Thread. ReplyThe "ideal" army composition would be something along the lines of 10 infantry/ 6 cavalry / 16 artillery. Anything that goes beyond that is pretty much wasted, but a few extra units in case of losses (or to detach sieges) are okay. Again, any units more rarely ever come to play. Even if there's a huge battle going on it'll rarely ever last long ...Overall, as long as the first army isn't crushed, you should be fine. And now that I've thought about it, going 12/8/10 or 10/10/10 should be fine for the PLC, simply because they can do so without incurring the insufficient support modifier as easily as a western nation might. With the PLC, (especially a Polish-led PLC) cavalry can reach up to ...What would be the most efficient and powerful composition of inf/cav/art. Also how does artillery affect siege? ... Go to eu4 r/eu4 • by lescribanot90. Ideal Army Compositions? What would be the most efficient and powerful composition of inf/cav/art. Also how does artillery affect siege? I understand that having just 1 artillery unit gives a ... Been playing EU4 off and on for a number of years now, and for a while I've been running an army composition of having 4 cavalry for every stack I have (assuming I can afford them, ofc). I picked this up several years ago, don't remember from where/who, but I'm now questioning whether this is still effective. Welcome to the vibrant and challenging world of Europa Universalis IV, where history, strategy, and diplomacy blend seamlessly. ... Military Innovations and Army Composition. Incorporate Renaissance Military ... making Poland ideal for those willing to learn through a mix of diplomacy and warfare. Conclusion This Poland Guide is written for the ...This is the perfect army composition when you want to win a battle and are not constrained by force limit, money, manpower, attrition and other stuff that you might want to do with the army (sieging). So while the spreadsheet is not wrong, it is impractical for …At 40 combat width, undisputed optimal army composition is 32-8-40. This is making some assumptions about having a reinforcement stack nearby if you happen to engage an equal size stack. Less than 40 combat width, which means lower miltech and therefore lower supply limits is more disputed.The help thread has a list of resources, including one on army composition based on tech level. Reply. JackNotOLantern. •. Levels 1-15: 4 cav and rest of combat width infantry. At Level 7 add 1-10 cannons for siege. Level 16+: add full combat width of cannons. You may do a siege stack 10/0/10 for fast sieges before Level 16.Horde army compositions. goodwill5000. Dec 9, 2020. Jump to latest Follow Reply. Hey, first time posting here in a while. I just started playing as Oirat and have formed Yuan and I'm on military tech ten.

323K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by…The ideal army composition is to exceed at least by 4 the enemy's front, have cavalry in your flanks, and later on as much artillery as you can afford. I don't build permanent stacks, but I rather form them before the war, considering the enemy's army/terrain.There's lots of nuisance here so read the guide if you haven't already, but in summary here are his recommended choices (Western Tech Group): INFANTRY. Tech 0-4: Latin Medieval Infantry. Tech 5-8: Galloglaich Infantry. Tech 9-11: Condotta Infantry. Tech 12-14: Free Shooter Infantry. Tech 15-18: Maurician Infantry.Learn the optimal army composition in Europa Universalis IV and dominate the battlefield. Discover the best troop types, ratios, and tactics that will make your armies unbeatable. Subscribe to Updates Get the latest creative news from FooBar about art, design and business.Instagram:https://instagram. vivint surveillance camerasmassage luxe raleighevil warrior cat name generatormotor vehicle queens new york Hello, i recently started today in EU4, i am from the vic2 community and i want to start in this game, i got all DLCs and i want to ask recommended nations/guides to start in this game. comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like ... r/eu4 • Ideal army composition in 2023?Go to eu4 r/eu4 • by mirukuru. Hordes and army composition . One of the big advantages of being a horde is completely ignoring the insufficient support penalty and having superior cavalry to other nations from the start of the game. However, I'm curious as to how effective a 90-100% cavalry army really is, vs a more economically balanced one ... how do i adjust the temperature on my traeger grilllola schumacher volleyball The "Ideal" army composistion late game is enough cannons to fill the back row, so whatever your combat width is. Then 6 or 4 calvary units for flanking attacks, then just infantry afterwards. For a 30 stack, I normally will run 16-4-10. Reply. go go nippon face reveal irollmyface • 9 yr. ago. Tuscany is one of my favorite (only behind Bavaria) countries to play as. The great leaders you can elect, the tech cost reduction, being the most south country in the HRE are all wonderful. Personally My first two ideas I take are Plutocratic and Innovative.16/4/20. If I'm not mistaken, the optimal army composition consists of your combat width full of artillery, 40% of the width of cavalry and then 60% multiplied by 1.5 the width of infantry. So basically, if your combat width is 20, you should have 20 artillery, 8 cavalry and 18 infantry. 6:4 cav/artillery for Polish horde.Im currently playing extended timeline as bulgaria and its 876, i had some problems fighting non horde nations (same mil tech lvl) so what army composition should i use? Archived post. New comments cannot be posted and votes cannot be cast.